eSports in Higher Education

eSports in Higher Education

December 14, 2018 | 1:00 - 2:00 p.m. EST

 

Register

eSports are gaining momentum in higher ed - what do you need to know?

The eSports industry is rapidly growing, and it has already started intersecting with higher education in meaningful ways: over 50 colleges and universities have created competitive eSports athletics programs, and that number is only going to continue to rise.

Join us for a webcast that will examine in-depth case studies of how two universities created eSports programs on their campuses. You will hear tips and lessons learned around the following topic areas, all of which are key to getting a strong eSports program up and running:

  • Starting the eSports conversation on your campus
  • Recruitment of eSports athletes
  • Provision of scholarships
  • Infrastructure: space and technology
  • Student support considerations

 

Who Should Attend

This webcast is intended for anyone working at a college or university who is interested in learning more about eSports in higher education. If you are considering starting a competitive eSports program on your campus, this webcast will be especially beneficial.

Agenda

During the webcast, our instructors will share lessons learned and tips for other universities looking to start eSports programs in the following topic areas:

  • Starting the eSports conversation on your campus
  • Recruitment of eSports athletes
  • Provision of scholarships
  • Infrastructure: space and technology
  • Student support considerations

Speakers

Jarrett-Fleming
Jarrett Fleming

Assistant AD Athletics & Recreation, Maryville University

Jarrett Fleming was promoted to Assistant Athletic Director for Athletics and Recreation on September 15, 2017. After serving for two years as a graduate assistant at the University, he was named as a full-time member of the Saints administration in June 2015 as coordinator of athletics and campus recreation.

Fleming oversees all aspects of game-day administration for the Saints 24 NCAA Division II teams as well as the University's growing Club Sports and Recreation squads. He oversaw the launch of the club sports website PlayMaryville.com and manages the department's work study students.

Chris-Haskell
Chris Haskell

Director of eSports, Department of Educational Technology, Boise State University

Dr. Chris Haskell plays video games for a living, or at least that’s what his friends think. He's the director of Varsity eSports at Boise State. As a professor and researcher, Chris also focuses on the impact of video games, virtual worlds, social media, and digital culture. Chris teaches classes in Minecraft and World of Warcraft. He created a course about Facebook, Youtube, and memes. He even has retro 80’s arcade games in his office... for research of course. When it comes to work, Dr. Haskell is serious about play. It’s no wonder his friends think he needs a real job.

Members Express Register

FREE for Members
  • This webcast is included for free with your Enrollment Management membership.
  • Not a Member? Learn More

Live Webcast Only

$350 through Dec 7$425
  • Webcast registration
  • Presentation materials and resources
  • Access to webcast recording for 60 days (available 10 days after webcast)

Webcast Recording Only

$350
  • Presentation materials and resources
  • Permanent recording link delivered 10 days after webcast

Questions About the Event?

Seigle-Peatman-Sarah

Sarah Seigle Peatman
Senior Research Analyst, Academic Impressions

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